Liam O'Loughlin

Cinematic Director / Technical Cinematic Designer

I’m a Cinematic Design Director with over 15 years of professional experience spanning AAA Video Game Development, Television, VFX, Compositing, and Animation.

Since beginning my career in 2009, I’ve worked across a wide range of creative and technical disciplines, contributing to productions for DreamWorks and Mattel, as well as major video game franchises including Driver, Need for Speed and EA Sports FC. My experience spans more than 13 shipped games, including the FIFA: The Journey story trilogy, and has evolved from hands-on cinematic production to creative leadership and direction.

Today, I specialize in directing and developing scalable, in-engine cinematic experiences, combining creative storytelling with technical innovation. I’m passionate about bringing together multidisciplinary teams to build camera systems that enhance immersion, strengthen emotional connections and bring virtual worlds to life.